import { EventTouch, Node, UITransform, Vec2, Vec3 } from "cc";


export class RockerCom extends et.Entity {

    public Direction: Vec3;
    public RockerRadius: number = 100;
    public Rocker: UITransform;
    public RockerCenter: UITransform;
    public TouchCom: UITransform;
}
export class TouchStart {

}
export class TouchMove {
    public Direction: Vec3;
}
export class TouchEnd {

}

